A collection of my work across different disciplines
Unannounced project in development based on Sardinian heritage and folklore. Planned for release on PC and consoles.
A twin-stick shooter...with a twist set to release for PC and consoles in late 2026. Demo available on Steam.
Location-based game developed for the Municipal Library System of Cagliari (Italy).
This game is a trivial metaphor about the transience of life to be taken lightly. Perhaps it is also a narrative design tool.
I AM FISH is a game about BEING A FISH in a small world. All you can do is: bubble.
Massive online multiplayer turn-based browser game set in a blockchain metaverse and using NFT characters.
Videogame prototype created during the Cagliari Global Game Jam 2021. A collection of old classics where something went...lost. Try finding the lost elements, if you dare, and see what happens.
The Adventures of HOCROL is a puzzle game in which you will play
as
the poor Bram Krast, a young prince of the north paralyzed after a tragic accident.
To
help
our hero there will be his trusted but slow-witted friend Hocrol and his fantastic
mind-control
powers.
The Last Run is a game about playing...one last game! Try to complete the level while people and things around you are committed to stop you.
Videogame prototype created during the Cagliari Global Game Jam 2020. A platformer for two players that must cooperate in order to complete each level. Controlling two robots, they have to overcome various hazards while taking care of each other; the key concept and core mechanic revolves around the word "repair" (GGJ2020 keyword)
Board game prototype created during the Cagliari Global Game Jam 2017. A dynamic asymmetric game in which a player (the surfer) must try to escape a shark attack from other players.
A little autobiographical game about the need to complete what you started, to be perfect at it, to be unable to let go imperfections. Sequel to Jean Luc Portelli's "Perfectionism - Episode 1"
Board game prototype that incorporates procedural generation through the use of a digital controller to experiment with its effects on players and gameplay.
Text-based fantasy RPG played by online forum. It involved hundreds of players for years, building a community of passionate writers and players.